Nov
15
2012
0

Making games in Ruby so far

Well I’ve been playing around in rbSFML now for a while and it’s been very satisfying to see how fast and easily your game evolves in Ruby. I recommend this language and I will try to give some tutorials for it.

Of course there are still some problems, like that every math operation is a heavy method call. Ruby truly embed the proverb for optimization:

The fastest code is the one never run.

(more…)

Nov
05
2012
0

Quickhull – Convex Hull mesh generation

I’ve written an article that is now available on Defrost Games. It’s about how to generate convex hulls and how I did it for our game Project Temporality.

Apr
22
2012
0

Game Projects updated

Alright my game projects page has been updated. There is still a lot more to add. Like the First Person Shooter and my current project I’m working on but also some more pictures and download links for the games already up.

Have a check and see what I have been part of creating!

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